SimSoccer Coach

Added Title

Humanoid, Nanotechnology, Information Technology, Communication and Control Environment and Management International Conference (2nd : 2005 : Hyatt Regency Hotel, Manila, Philippines)

College

Gokongwei College of Engineering

Document Type

Conference Proceeding

Source Title

Second Humanoid, Nanotechnology, Information Technology, Communication and Control Environment and Management (HNICEM) International Conference

Publication Date

5-17-2005

Abstract

The SimSoccer Coach system shows single agent learning by analyzing the fixed opponent's behavior and providing offensive and defensive advice to improve the team's performance. For the offensive advice, the system imitates the successful passing and shooting behavior of the fixed opponent's previous opponent. For defensive advice, the system observes the opponent's passing behavior and counters it by marking the player and intercepting the ball. To generate these sets of advice, the system reads logfiles of previous games played by a fixed opponent against other teams and selects the data to be used for elarning. C4.5 decision tree algorithm is used to construct the tree and generate production rules based on the selected data. These production rules are converted into Clang advice following the Coach language grammar. These Clang rules are then given to the coachable team before the game. After the game, the system outputs game statistics and list of rules fired during the game.

html

Disciplines

Computer Engineering | Robotics

Upload File

wf_yes

This document is currently not available here.

Share

COinS