SimSoccer Coach
Added Title
Humanoid, Nanotechnology, Information Technology, Communication and Control Environment and Management International Conference (2nd : 2005 : Hyatt Regency Hotel, Manila, Philippines)
College
Gokongwei College of Engineering
Document Type
Conference Proceeding
Source Title
Second Humanoid, Nanotechnology, Information Technology, Communication and Control Environment and Management (HNICEM) International Conference
Publication Date
5-17-2005
Abstract
The SimSoccer Coach system shows single agent learning by analyzing the fixed opponent's behavior and providing offensive and defensive advice to improve the team's performance. For the offensive advice, the system imitates the successful passing and shooting behavior of the fixed opponent's previous opponent. For defensive advice, the system observes the opponent's passing behavior and counters it by marking the player and intercepting the ball. To generate these sets of advice, the system reads logfiles of previous games played by a fixed opponent against other teams and selects the data to be used for elarning. C4.5 decision tree algorithm is used to construct the tree and generate production rules based on the selected data. These production rules are converted into Clang advice following the Coach language grammar. These Clang rules are then given to the coachable team before the game. After the game, the system outputs game statistics and list of rules fired during the game.
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Recommended Citation
Dulalia, C. L., Tan, P. C., Go, P. L., Uy, M. O., & Bulos, R. d. (2005). SimSoccer Coach. Second Humanoid, Nanotechnology, Information Technology, Communication and Control Environment and Management (HNICEM) International Conference Retrieved from https://animorepository.dlsu.edu.ph/faculty_research/3228
Disciplines
Computer Engineering | Robotics
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