Learning in coaching
College
College of Computer Studies
Department/Unit
Software Technology
Document Type
Conference Proceeding
Source Title
Advances in Soft Computing
First Page
1338
Last Page
1347
Publication Date
1-1-2005
Abstract
We have developed a system (SimSoccer Coach) that shows single agent learning by analyzing the fixed opponent's behavior and then providing offensive and defensive advice to improve the team's performance. For the offensive advice, the system learns through imitation of successful passing and shooting actions of the opponent's previous games. For defensive advice, the system learns through observation of the opponent's passing behavior and thwarts any passing attempts by marking the player and intercepting the ball. To generate these sets of advice, the system reads Iogfiles of previous games played by a fixed opponent against other teams and selects the data to be used for learning. The C4.5 decision tree algorithm is used to construct the tree and generate production rules based on the selected data. These production rules are converted into CLang advice following the Coach Language grammar. These CLang rules are then given to the coachable team before the game.
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Digitial Object Identifier (DOI)
10.1007/3-540-32391-0_136
Recommended Citation
Dulalia, C. L., Go, P. L., Tan, P. C., Uy, M. O., & Bulos, R. D. (2005). Learning in coaching. Advances in Soft Computing, 1338-1347. https://doi.org/10.1007/3-540-32391-0_136
Disciplines
Computer Sciences | Software Engineering
Keywords
Coaching (Athletics)--Computer programs
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