Building an agreement-objection corpus using gamified network

College

College of Computer Studies

Department/Unit

Computer Science

Document Type

Article

Publication Date

2012

Abstract

This paper describes the design and development of Polarity, a gamified web application used to collect data for building an agreement-objection corpus. It discusses the advantages of using a gamified approach over other methods of data collection, and also outlines the design challenges and issues that are present in the implementation of such an approach.

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Disciplines

Computer Sciences

Keywords

Gamification; Corpora (Linguistics); Computer networks

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