POOLE III: Programmer's object oriented learning environment III

Date of Publication

2007

Document Type

Bachelor's Thesis

Degree Name

Bachelor of Science in Computer Science

College

College of Computer Studies

Department/Unit

Computer Science

Thesis Adviser

Merlin Teodosia C. Suarez

Defense Panel Member

Raymund C. Sison
Nathalie Rose Lim-Cheng

Abstract/Summary

The instruction of Computer Science, which may students have difficulty coping with, can be greatly aided by the use of educational software. Most of these educational software come with student models, which allow it to adjust to the needs and preferences of a student based on a preset pedagogy. The Programmers Object-Oriented Learning Environment II (POOLE II) is a system that teaches the concepts of Object-Oriented Programming to Computer Science Students using an integrated learning environment and collaborative learning. However, POOLE II does not have a student model, which was recommended by (Chan, Flores, Lin, & Sy, 2005), that can improve adaptability and collaboration in the system. This paper presents a student modeling module that can be incorporated into POOLE II to give it student modeling capabilities, allowing it to adapts its students needs and preferences, and improve collaboration.

Abstract Format

html

Language

English

Format

Print

Accession Number

TU14639

Shelf Location

Archives, The Learning Commons, 12F, Henry Sy Sr. Hall

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