ShoWii: A virtual activity for the visually impaired
Date of Publication
2011
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Raymund Sison
Defense Panel Member
Chelsea Celestino
Nellie Chua
Abstract/Summary
This thesis tests whether visually impaired blind computer players are able to play an audio computer game with the use of directional sounds, and a Wiimote. The spot for the blind called Showdown is simulated into a computer game, and this game aims to identify whether a blind players are able to play the game properly, and have fun. Furthermore, the thesis will try to identify several game design theories in the sighted players video games, and compare and contrast them on how they apply to the visually impaired games, as well as come up with new possible theories for the games for the blind.
Abstract Format
html
Language
English
Format
Accession Number
TU18488
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
105, 8 unnumbered, 9 leaves : illustrations (some colored) ; 28 cm.
Recommended Citation
Cala, J. B., Co, C. C., Cue, C. N., & Tee, D. T. (2011). ShoWii: A virtual activity for the visually impaired. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/10910