Implementation of voice control in games using Raspberry Pi
Date of Publication
2014
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Electronics and Communications Engineering
Subject Categories
Communication | Electrical and Electronics
College
Gokongwei College of Engineering
Department/Unit
Electronics and Communications Engineering
Thesis Adviser
Reggie C. Gustilo
Defense Panel Chair
Gerino Mappatao
Defense Panel Member
Lawrence Materum
Lorenze Torregoza
Abstract/Summary
This study implements voice controlled games on the Raspberry Pi. Nowadays, there exist such programs for computers and gaming consoles, but the availability of such programs for devices with lower capabilities are scarce. This research makes use of Java and the Sphinx4 library to implement voice controlled games. The researchers found that such a task is indeed possible. The overall accuracy of the system is 90.29%. This proves that not only sophisticated devices are capable of implementing voice controlled games.
Abstract Format
html
Language
English
Format
Accession Number
TU18734
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
78, ci leaves : illustrations (some colored) ; 28 cm.
Keywords
Raspberry Pi (Computer); Computer programming
Recommended Citation
Agra, L. E., Baldovino, A. G., Choy, D. K., De Castro, G. C., & Tan, J. T. (2014). Implementation of voice control in games using Raspberry Pi. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/10835
Embargo Period
2-4-2022