Document Types

Poster Presentation

Research Advisor (Last Name, First Name, Middle Initial)

Kate Joy R. Fabroa

Abstract/Executive Summary

The constant growth of video games allows concept innovations such as sports simulation, incorporating realism into video games. In line with this, a study suggests that digital sports can be a tool to improve motor skills, to which Bandura's Social Cognitive of Observational Learning (BCST) became the key concept in both. Therefore, the researchers focused on studying the effects of sports simulation in enhancing motor competencies through BCST. In attaining this, the researchers aim to discover the effects of NBA2k22 on the fundamental basketball skills of novice players and identify how Bandura's Theory contributes to the motor learning and competency of an individual through sports simulation games. For the study, the researchers utilized a sequential explanatory design—a quasi-experimental and simple case study design for the quantitative and qualitative portion of the study, respectively. Three individuals were gathered to perform three tests. Namely, the accuracy pass test, speed dribble test, and bounce pass test for both the pre-test and post-test to assess their skill levels for each movement. The subjects underwent a 2-week intervention wherein each individual played two hours of NBA2k22 MyCareer. Afterward, the subjects were put in a semi-structured interview, further assessing their improvement. The findings of the study support the hypothesis that sports simulation video games have an effect on the dribbling and passing skills of novice basketball players.

Keywords

sports simulation video games; BCST; NBA2k22; quasi-experimental; interview

Research Theme (for Paper Presentation and Poster Presentation submissions only)

21st Century Learning and Innovations (CLI)

Start Date

12-5-2022 1:00 PM

End Date

12-5-2022 3:00 PM

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May 12th, 1:00 PM May 12th, 3:00 PM

The Effects of Sports Simulation on Motor Competency: Bandura’s Social Cognitive Theory

The constant growth of video games allows concept innovations such as sports simulation, incorporating realism into video games. In line with this, a study suggests that digital sports can be a tool to improve motor skills, to which Bandura's Social Cognitive of Observational Learning (BCST) became the key concept in both. Therefore, the researchers focused on studying the effects of sports simulation in enhancing motor competencies through BCST. In attaining this, the researchers aim to discover the effects of NBA2k22 on the fundamental basketball skills of novice players and identify how Bandura's Theory contributes to the motor learning and competency of an individual through sports simulation games. For the study, the researchers utilized a sequential explanatory design—a quasi-experimental and simple case study design for the quantitative and qualitative portion of the study, respectively. Three individuals were gathered to perform three tests. Namely, the accuracy pass test, speed dribble test, and bounce pass test for both the pre-test and post-test to assess their skill levels for each movement. The subjects underwent a 2-week intervention wherein each individual played two hours of NBA2k22 MyCareer. Afterward, the subjects were put in a semi-structured interview, further assessing their improvement. The findings of the study support the hypothesis that sports simulation video games have an effect on the dribbling and passing skills of novice basketball players.