Generating punning riddles from examples
College
College of Computer Studies
Department/Unit
Software Technology
Document Type
Conference Proceeding
Source Title
Proceedings of the 2nd International Symposium on Universal Communication, ISUC 2008
First Page
347
Last Page
352
Publication Date
12-1-2008
Abstract
Text generation systems, such as pun generators, depend on manually created templates which require a lot of effort to build. This paper presents T-Peg, a system that utilizes semantic and phonetic knowledge sources to automatically capture the wordplay patterns of human-made jokes from training examples. The knowledge learned are stored as templates which, combined with a keyword input from the user, can then be used to generate punning riddles. Manual evaluation by a linguist on the completeness of the learned templates gave the system a score of 4.0 out of 5. User feedback gave the computer-generated puns an average score of 2.13 out of 5, as compared to their human-made counterparts which received an average score of 2.70, demonstrating that computers can be trained to be as humorous as humans. © 2008 IEEE.
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Digitial Object Identifier (DOI)
10.1109/ISUC.2008.28
Recommended Citation
Hong, B., & Ong, E. C. (2008). Generating punning riddles from examples. Proceedings of the 2nd International Symposium on Universal Communication, ISUC 2008, 347-352. https://doi.org/10.1109/ISUC.2008.28
Disciplines
Computer Sciences
Keywords
Natural language generation (Computer science); Puns and punning
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