Code it! A gamified learning environment for iterative programming
Added Title
A gamified learning environment for iterative programming
International Conference on Computers in Education (23rd : 2015)
ICCE 2015
College
College of Computer Studies
Department/Unit
Computer Science
Document Type
Conference Proceeding
Source Title
Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015
Issue
373
First Page
378
Publication Date
1-1-2015
Abstract
Learning computer programming concepts has always been a challenge to most students. An innovative learning environment for teaching iterative programming concepts is presented here. The system includes gamification elements such as point system, leaderboards and achievements. Thirty (30) students were asked to use both non-gamified and gamified learning systems. The level of engagement of the students with the system and improvement on their programming performance were observed. Results show that students are more engaged and have more preference over the gamified version than the non-gamified one. Moreover, 57% of the users have improved programming scores after using both systems. Whether students are able to retain better the programming concepts have not yet been assessed.
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Recommended Citation
Garcia, J., Copiaco, J., Nufable, J., Amoranto, F., & Azcarraga, J. (2015). Code it! A gamified learning environment for iterative programming. Proceedings of the 23rd International Conference on Computers in Education, ICCE 2015 (373), 378. Retrieved from https://animorepository.dlsu.edu.ph/faculty_research/3294
Keywords
Computer programming; Gamification; Simulation games in education; Educational games
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