Generating animated paper pop-ups from the motion of articulated characters
College
College of Computer Studies
Department/Unit
Software Technology
Document Type
Article
Source Title
Visual Computer
Volume
31
Issue
6-8
First Page
925
Last Page
935
Publication Date
6-12-2015
Abstract
Pop-up books are fascinating books comprised of paper pieces that pop out when opened to form interesting three-dimensional structures. But more than just reproducing 3D shapes, pop-up artists also use the movement of the paper pieces during the opening process to convey motion and produce some form of animation. Similarly, previous automated methods have focused on reproducing the 3D shape of an input mesh. In our work, we focus in recreating motion. We study the movement of the paper pieces of the different mechanisms used in pop-up structures to automatically design animated pop-ups. Our input is an animation file, containing a 3D character with an armature and motion. We map each of the linkage chains to a specific pop-up mechanism based on the type of motion it can produce. We then obtain the initial values of the parameters of the mechanisms, such as lengths and orientations of the patches, based on our formulations and parameter estimation. Subsequently, we utilize simulated annealing to search for a plausible layout from a valid configuration space. Finally, we produce a printable design layout of the animated pop-up. © 2015, Springer-Verlag Berlin Heidelberg.
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Digitial Object Identifier (DOI)
10.1007/s00371-015-1125-8
Recommended Citation
Ruiz, C., Le, S. N., & Low, K. (2015). Generating animated paper pop-ups from the motion of articulated characters. Visual Computer, 31 (6-8), 925-935. https://doi.org/10.1007/s00371-015-1125-8
Disciplines
Computer Sciences
Keywords
Computer animation; Pop-up books
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