Cultivating community: Presentation of self among women game streamers in Singapore and the Philippines
College
College of Liberal Arts
Document Type
Conference Proceeding
Source Title
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
First Page
2834
Last Page
2842
Publication Date
2021
Abstract
This study explored how women game live streamers in Singapore and the Philippines make sense of their presentation of self as performers and gamers in a medium dominated by Western games, performers, and platforms. We conducted six in-depth interviews guided by interpretive phenomenological analysis in order to understand their experiences, uncovering issues such as audience connection and maintenance, the difficulties of presenting their own femininity, and the influence of being Singaporean, Filipina, and Asian on their success as performers. We discuss directions for study that further explore gaming and streaming as a form of cultural labor in Asia.
html
Recommended Citation
Alvarez, K. B., & Chen, V. (2021). Cultivating community: Presentation of self among women game streamers in Singapore and the Philippines. Proceedings of the 54th Hawaii International Conference on System Sciences, 2021, 2834-2842. Retrieved from https://animorepository.dlsu.edu.ph/faculty_research/15146
Disciplines
Gender, Race, Sexuality, and Ethnicity in Communication | Social and Behavioral Sciences
Keywords
Women video gamers—Singapore—Social conditions; Women video gamers—Philippines—Social conditions; Live streaming; Audiences
Upload File
wf_no