Exploring photorealistic rendering for mixed reality on mobile devices
College
College of Computer Studies
Department/Unit
Software Technology
Document Type
Conference Proceeding
Source Title
Philippine Computing Science Congress
Publication Date
3-2019
Abstract
This work investigates the possibility of photorealistic rendering of virtual objects for mixed-reality applications on mobile devices. Photorealistic rendering refers to the process of seamlessly merging virtual objects into real-world scenes. Most systems implemented for this purpose require complex setups, heavy user input, and powerful hardware. Furthermore, very few of these systems have considered implementation for mobile devices, especially through global illumination, as mobile devices present limited computational power compared to modern desktop machines. The developed system renders virtual objects onto real scenes using physically based rendering approaches and global illumination in the form of path tracing. These rendering approaches were then evaluated in terms of photorealistic quality in the form of a qualitative survey and performance through performance testing on mobile devices to gather which physically based rendering approaches produce the best results. Results show that it is indeed possible to implement photorealistic rendering on a mobile device that employs physically based rendering and global illumination, and that there are indeed better rendering approaches that produce better photorealistic rendering for mixed reality that can be implemented on limited mobile device hardware using the Unity Engine and its standard and compute shaders.
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Recommended Citation
Esguerra, C., & Ruiz, C. R. (2019). Exploring photorealistic rendering for mixed reality on mobile devices. Philippine Computing Science Congress Retrieved from https://animorepository.dlsu.edu.ph/faculty_research/14940
Disciplines
Computer Sciences
Keywords
Mixed reality; Photo-realism
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