Date of Publication
5-2020
Document Type
Master's Thesis
Degree Name
Master of Arts in Communication Major in Applied Media Studies
Subject Categories
Film and Media Studies
College
College of Liberal Arts
Department/Unit
Communication
Thesis Adviser
Miguel Q. Rapatan
Defense Panel Chair
Jan Michael Alexandre C. Bernadas
Defense Panel Member
Cheryll Ruth R. Soriano
Jose Victor Z. Torres
Abstract/Summary
In the Philippines, there are currently no design protocols for appropriate cultural heritage representation using VR. Hence, this study collated inputs from literature concerning the concepts of Authenticity, Aura, and Hyperreality; the factors affecting heritage representation; and lastly, the solicited views from connoisseurs through focus group discussions, interviews and content analysis of their historical VR projects. Results of the study found that Authenticity and Aura can be conceptualized in non-materials terms through Mode of Production, Authorship, Ownership, and Performance. These understandings may help resolve issues related to historical accuracy of representing cultural heritage objects. A 3D reconstruction of the pre-war Escolta Street in Binondo, Manila, Philippines, also known as the “Queen of Manila’s Streets” was generated in order to explain the components of the recommended design protocol.
Abstract Format
html
Language
English
Format
Electronic
Physical Description
195 leaves
Keywords
Virtual reality
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Recommended Citation
Domingo, G. J. (2020). Development of design protocols in the use of VR for cultural heritage representation. Retrieved from https://animorepository.dlsu.edu.ph/etd_masteral/5901
Embargo Period
4-4-2022