Date of Publication

8-3-2005

Document Type

Master's Thesis

Degree Name

Master of Science in Information Technology

Subject Categories

Computer Sciences | Programming Languages and Compilers

College

College of Computer Studies

Department/Unit

Information Technology

Thesis Adviser

Caslon Chua

Defense Panel Chair

Oliver A. Malabanan

Defense Panel Member

Allan Chu

Abstract/Summary

Simulation had been used in educational learning environments in an attempt to improve educational outcomes for some time. In their earliest forms these learning strategies were used to provide a means of providing experiences, which would otherwise be unavailable for various reasons including costs, time, condtraints and safet. The exact definition of simulation differs amongst researchers or designers, but commonly, the goal of the simulation must be to provide interactive experiences which approach or mimic the real world' experience which allow learners to engage in deep learning.

The general objective of this research is to develop a simulation tool in practicing logic formulation in C-Language programming. Specifically, 1) Analyze how simulation can be used in practicing logic formation in programming adapting the constructivism principle; 2) Determine appropriate scenarios and content to help achieve the constructivist principles in the simulation tool; 3) Implement a series of prototype for iterative evaluation of content expert; and 4) Evaluate the system through users acceptance testing.

The development of this project will be guided through the use of (modified) Multimedia Development Life Cycle. The Multimedia Life Cycle (MDLC) is a methodology for developing multimedia projects along with the adaptation of phases in Software Development Life Cycle model (Eddy, 2003)

Abstract Format

html

Language

English

Format

Electronic

Accession Number

CDTG003941

Shelf Location

Archives, The Learning Commons, 12F Henry Sy Sr. Hall

Physical Description

1 computer optical disc ; 4 3/4 in.

Keywords

Computer simulation; Programming languages (Electronic computers)

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