Simulation of a human hand movement in 3D virtual environment

Date of Publication

2009

Document Type

Bachelor's Thesis

Degree Name

Bachelor of Science in Computer Engineering

College

Gokongwei College of Engineering

Department/Unit

Electronics and Communications Engineering

Honor/Award

Awarded as best thesis, 2009

Thesis Adviser

Enrique M. Manzano

Defense Panel Chair

Edwin Sybingco

Defense Panel Member

Elmer Jose P. Dadios
Rodrigo S. Jamisola, Jr.

Abstract/Summary

The everyday routine of humans in using their hands for man-machine interactions, applied to various fields in science, engineering, and even entertainment, has been of interest to a lot of researchers worldwide, knowing the endless applications this routine can provide. It has been a hot topic in the past three decades that researchers around the world were able to develop wonderful and powerful applications of such routine, especially when it comes to hand movement acquisition and simulation. In this research, the group shows that it is possible to develop an inexpensive solution that would perform such human routine - specifically, 3D hand tracking and gesture simulation using only inexpensive equipment such as web digital cameras and open-source software, C++, with OpenGL and OpenCV libraries. The group also presents in this research the foundations that would constitute such systems, as well as the considerations made in order to build such prototype. Simulation and experimentation results are also presented to validate the effectiveness of the designed system.

Abstract Format

html

Note

Supplement disc title: Appendices.

Language

English

Format

Print

Accession Number

TU14985

Shelf Location

Archives, The Learning Commons, 12F Henry Sy Sr. Hall

Physical Description

xiii, 132 leaves : ill. (some col.) ; 28 cm. + 1 computer optical disc.

Keywords

Hand--Movements; Hand--Movements--Computer simulation; Computer vision; Image processing; Human-computer interaction; Human mechanics--Computer simulation; Three-dimensional display systems

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