Positive affect and accessibility to prosocial thoughts as mediators of prosocial exposure and behavior in MOBAs
Added Title
Affect and cognition on prosocial exposure and behavior
Date of Publication
2017
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Arts Major in Psychology
College
College of Liberal Arts
Department/Unit
Psychology
Thesis Adviser
Rene Nob
Defense Panel Member
Gerald Penaranda
Abstract/Summary
Previous studies on the positive effects of video games have suggested that prosocial behavior observed in gamers may be predicted by exposure to the prosocial mechanisms of video games. This relationship was also suggested to be mediated by affect and cognition, specifically positive affect and accessibility to prosocial thoughts. This is understood through the framework of the general learning model which states that repeated exposure to the prosocial mechanisms of video games can lead to short and long-term learned behavioral changes such as increased prosocial behavior in real life. This study aimed to examine this phenomenon in regular MOBA (multiplayer online battle arena) players in a non-experimental qualitative research design due to the rising popularity of this sub-genre of video game as well as its online interactive structure which allows players to work together to fulfill game objectives. Results showed that only positive affect was found to be a significant mediator for prosocial exposure and prosocial behavior even though prosocial exposure and behavior by themselves were not found to have a significant relationship. Though despite the data not supporting accessibility to prosocial thoughts as a mediator, this may imply that the salience of affect or emotions produced by prosocial exposure is a more prominent stimulus in prompting prosocial behavior among gamers.
Abstract Format
html
Language
English
Format
Accession Number
TU21327
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
vi, 76 leaves : illustrations ; 28 cm.
Keywords
Video games--Social aspects; Affect (Psychology)
Recommended Citation
Evangelista, J., Macaraig, A., Paez, J., & Zipagan, E. (2017). Positive affect and accessibility to prosocial thoughts as mediators of prosocial exposure and behavior in MOBAs. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/8623
Note
Affect and cognition on prosocial exposure and behavior.