The development of a prototype computer-assisted instructional game for statistical inference
Date of Publication
1992
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Arts Major in Psychology
College
College of Liberal Arts
Department/Unit
Psychology
Abstract/Summary
The main purpose of the study was to develop a Computer-Assisted Instructional (CAI) game program to serve as an aid in teaching Elementary Statistics 1. Only certain topics from the ELESTA1 course outline were included in the program. Specific learning objectives were enumerated which served as the guide in writing the content of the game program. A manual was also developed to guide the intended users in operating the program. The program was then tested to twenty students for an hour who either have taken, or are taking ELESTA1. A survey-questionnaire and an achievement test was distributed to determine the perceived effectivity of the program and to determine if learning took place, respectively. It was gathered that the CAI game program was perceived to be effective which complemented the performance of the subjects in the achievement test.
Abstract Format
html
Language
English
Format
Accession Number
TU05570
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
[70] leaves ; typescript.
Keywords
Computer-assisted instruction; Mathematical statistics--Computer-assisted instruction; Computer games
Recommended Citation
Cua, K. U., Maceda, A. C., & Rosel, R. C. (1992). The development of a prototype computer-assisted instructional game for statistical inference. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/7051