VR-TOOLKIT
Date of Publication
1996
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
Subject Categories
Computer Sciences | Software Engineering | Theory and Algorithms
College
College of Computer Studies
Department/Unit
Computer Science
Abstract/Summary
Virtual Reality TOOLKIT (VR-TOOLKIT) provides the tools for creating a first person 3D perspective view of the Gokongwei Building. It combines the concept of virtual reality and graph theory. It is composed of the VR-ENGINE which is used to create the 2D maps of the system, and the VR-SIMULATOR which is used for viewing the 3D VR transformation of the 2D maps. The transformed world can be explored manually through the keyboard arrow keys or by using a guided tour. These tours use the graph representation of the floor plan map to perform the desired types of tour from a choice of four graph algorithm namely Djikstra, Floyd, Adjacency matrix, or Travelling Salesperson. VR-Toolkit allows users to edit or construct new structures from the existing data of the Gokongwei Building or to create a new design of a building up to 5 floors. A Tour function is also provided for orientation purposes. To give more information on the building, a simple description can be added into the database provided by the system.
Abstract Format
html
Language
English
Format
Accession Number
TU08541
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
1 v. (various pagings); computer print-out
Keywords
Computer graphics; Algorithms; Computer simulation; Computer software
Recommended Citation
Miralles, C. D., Villorente, R. A., San Juan, C. C., & Sia, J. M. (1996). VR-TOOLKIT. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/6606