Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game
Date of Publication
2009
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Arts in Literature
Subject Categories
Comparative Literature
College
College of Liberal Arts
Department/Unit
Literature
Thesis Adviser
Genevieve L. Asenjo
Defense Panel Chair
Oscar P Solapco, Jr.
Defense Panel Member
John Enrico C. Torralba
Abstract/Summary
This study will involve a twofold assessment the video game Anito: Defend a Land Enraged, both as a video game and as an emulation of Filipino culture. This study will initially focus on the basic elements of Anito as an adventure and role-playing game elements such as character, world, plot, and the like. The study will then show how these elements contribute to the games ability to tell its story. Accordingly, the association between the games story and its various cultural-historical references will be plotted out. These cultural-historical references will be juxtaposed with actual cultural and historical data, showing how Anito is accomplishing an act of emulation rather than an act of presentation. Lastly, after using all the aforementioned information, the study will then evaluate the Anito as a video game and as an emulation of Filipino culture.
Abstract Format
html
Language
English
Format
Accession Number
TU15487
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
60 leaves ; col. ill. ; 28cm.
Keywords
Computer games--Design; Computer games-- Programming; Video games--Design; Literature and technology; Discourse analysis; Literary
Recommended Citation
Sombilon, J. (2009). Anito - defend a land enraged: A cartographic assessment of the first Filipino-made video game. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/2528