Disenchanting Harry Potter: A study on J.K. Rowling's Harry Potter and the Chamber of secrets novel and video game as embodiment of Walter Benjamin's theory of the disenchantment of art
Date of Publication
2004
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Arts in Literature
Subject Categories
Comparative Literature
College
College of Liberal Arts
Department/Unit
Literature
Thesis Adviser
Ernesto Carandang
Defense Panel Chair
Gerardo Torres
Defense Panel Member
Genevieve Asenjo
Ma.Teresa Wright
Abstract/Summary
This thesis is a comparison of the novel and the video game adaptation of J.K. Rowling's Harry Potter and the Chamber of Secrets. Using the three elements of fiction, plot, setting, and characters, I was able to compare and contrast the similarities and differences of the video game adaptation from the novel. The principles of video game adaptation written by Daniel Tanguay and Albert Boylen justify the alterations in the video game. In examining the phenomenon of adaptation, I have used the theory of disenchantment of art by Walter Benjamin.
Abstract Format
html
Language
English
Format
Accession Number
TU13741
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
v, 56 leaves ; ill. (some col.) ; 28 cm.
Keywords
Video games--Adaptations; Potter; Harry (Fictitious character)--Adaptations
Recommended Citation
Dinopol, R. E. (2004). Disenchanting Harry Potter: A study on J.K. Rowling's Harry Potter and the Chamber of secrets novel and video game as embodiment of Walter Benjamin's theory of the disenchantment of art. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/2131