Mesh-guided lego model synthesis
Date of Publication
2006
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Florante R. Salvador
Defense Panel Member
Conrado D. Ruiz Jr.
Rafael A. Cabredo
Abstract/Summary
We propose a polygonal approximation that will use a 3D mesh to guide the user in building 3D Lego models. Lego model building is a popular activity to children and adults alike as it is considered an intellectual activity that enhances people’s creativity. However, building Lego models from scratch demands skill, creativity and experience regardless of whether real Lego bricks of Lego CAD’s will be used. Conceptualization also plays a vital role in the building process, and may pose great difficulty on the part of the builder, especially when the model is very large and complicated. One approach in handling this problem is by developing a system that allows users to build their Lego models with the help of a guide. With the use of polygonal approximation on the meshes, a guide will be constructed with respect to the Lego bricks imported from Lego parts library. It will specify the mesh structure. The Lego Bricks will be imported from a Lego parts library and the mesh will be structured in the form of the imported Lego brick.
Abstract Format
html
Language
English
Format
Accession Number
TU14638
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Recommended Citation
Cruz, M. T., Tan, S. D., Topacio, C. O., & Wu, H. W. (2006). Mesh-guided lego model synthesis. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/14427