Facial expression animator
Date of Publication
2003
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
Subject Categories
Computer Sciences
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Florante Salvador
Defense Panel Chair
Florante Salvador
Defense Panel Member
Rafael Cabredo
Conrado Ruiz
Abstract/Summary
Animation is a process of creating an illusion of movement by displaying a series of static images. The human anatomy is a favorite object of animation, including the face. The face is manipulated so as to convey various expressions (such as angry, surprised, etc.) necessary for animation. Display of a facial expression will contain many images to simulate motion. If this method will be done manually, it would be tedious. If a system can automatically render different facial expressions given a facial model, work will be lessened. This research aims to study ways by which such a system can be designed and implemented. It will investigate how the human face portrays various expressions to gain knowledge on how to build a realistic facial expression animation system.
Abstract Format
html
Language
English
Format
Accession Number
TU13690
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
1 v. (various foliations) : ill. (some col.) ; 28 cm.
Keywords
Computer animation; Facial expression in art; Expression in art; Emotions
Recommended Citation
Choy, M. N., Duque, A. M., Ola, E. M., & Tode, J. S. (2003). Facial expression animator. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/14252