Vertical limit: Simulation of a free-falling human body
Date of Publication
2004
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
Subject Categories
Computer Sciences
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Florante R. Salvador
Defense Panel Member
Shirley C. Barrido
Conrado R. Ruiz, Jr.
Abstract/Summary
Consider the problem of how to simulate a 3D human model free-falling from a certain height and reacting impulsively on the external forces around it such as wind forces, gravity and ground impact. Included and considered as external forces are solid objects or obstacles that may get in contact with the model in its trajectory. Since the human body is very dynamic the research will only cover the statistical measurements of the human body and an approximation of its reactive movements.
Abstract Format
html
Language
English
Format
Accession Number
TU13651
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
1 v. (various foliations) : ill. (some col.) 29 cm
Keywords
Motion study; Human engineering; Simulation methods
Recommended Citation
Cabanlig, C. V., Lim, J. D., Lunaria, F., & Yu, C. (2004). Vertical limit: Simulation of a free-falling human body. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/14233