Programmer's object-oriented collaborative learning environment (POOLE II)
Date of Publication
2005
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
Subject Categories
Computer Sciences
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Merlin Teodosia Cruz Suarez
Defense Panel Chair
Merlin Teodosia Cruz Suarez
Defense Panel Member
Nathalie Rose Lim
Ethel Chua-Joy Ong
Abstract/Summary
Research in the field of artificial intelligence in education gave rise to the advent of new approaches to improve teaching and learning techniques. The idea of developing learning companions to support collaborative learning environments has been widely covered in several research papers. Programmers' Object-Oriented Programming Environment (POOLE) is an intelligent learning environment focusing on Object-Oriented Programming concepts such as abstraction, inheritance and polymorphism (Chan et al., 2003). Although this environment provides beneficial assistance, this asynchronous resource is not sufficient to create the feeling of assistance necessary for motivated learning. This paper presents redesigning POOLE into a collaborative learning environment that makes use of learning companions. The collaboration tool and use of learning companions in the system is discussed to provide a clear description of the system.
Keywords: natural language processing, learning companions, collaborative learning environments, intelligent learning environments, and AI in Education.
Abstract Format
html
Language
English
Format
Accession Number
TU13617
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
1 v. (various foliations) : ill. (some col.) ; 28 cm.
Keywords
Object oriented programming (Computer science); Computer programming; Programming languages (Electronic computers); Software engineering; Relational databases; Database design
Recommended Citation
Chan, L. S., Flores, P. K., Lin, K., & Sy, V. L. (2005). Programmer's object-oriented collaborative learning environment (POOLE II). Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/14211