MISA: Massively multiplayer online game with integrated short message service access

Date of Publication

2009

Document Type

Bachelor's Thesis

Degree Name

Bachelor of Science in Computer Science

College

College of Computer Studies

Department/Unit

Computer Science

Thesis Adviser

Solomon See

Abstract/Summary

Game pervasiveness, the ability of games to always be present and available to the player, is bounded by the gaming device and internet connectivity for gamers to interact with a Massively Multiplayer Online (MMO) game. A survey done in the Philippines shows that 73% of gamers own a mobile phone. The mobile phone is a good device for enhancing game pervasiveness because gamers have it at all times and it is constantly connected through a wireless network. This research will design game mechanics which utilizes the integrated Short Message Service (SMS) access. Allowing features of the game to be accessed through SMS will enhance the current state of pervasiveness in MMO games. This research will develop a MMO game where players can access the game through SMS at the absence of a game device and an internet connection.

Abstract Format

html

Language

English

Format

Print

Accession Number

TU19107

Shelf Location

Archives, The Learning Commons, 12F, Henry Sy Sr. Hall

Physical Description

1 v. (various foliations) ; 28 cm. + ; 1 computer optical disc.

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