Deli mayo: A 3D projection mapping AR game
Date of Publication
2012
Document Type
Bachelor's Thesis
Degree Name
Bachelor of Science in Computer Science
College
College of Computer Studies
Department/Unit
Computer Science
Thesis Adviser
Mary Lizabeth Lu
Defense Panel Chair
Raymund Sison
Defense Panel Member
Chelsea Celestino
Abstract/Summary
3D projection mapping, which focuses on changing static objects as presentable commercialized attractions, gives a new layer of imagination to the real world. However, there is a limited development in implementing projection mapping on moving objects thus, the research is narrowed on implementing an interactive 3D projection mapping system that utilizes augmented reality technology. A causal game that applies specific physics concept will be created to improve the concept of projection mapping technology. A camera will be used to track the tool and a projector to render the image. Studies involved in this research include software, algorithms and formulas that will be integrated in projection mapping, augmented reality, game procedures and physics simulation. The output of the game will introduce a development in projection mapping regarding moving objects, benefiting the industry and other researchers related to this technology.
Abstract Format
html
Language
English
Format
Accession Number
TU18536
Shelf Location
Archives, The Learning Commons, 12F, Henry Sy Sr. Hall
Physical Description
1v. various foliations : illustrations (some colored) ; 28 cm.
Keywords
Computer games-Programming; Computer graphics; Three-dimensional display systems
Recommended Citation
De Jesus, M., Lim, G. N., Marpa, D. G., & Ynot, M. M. (2012). Deli mayo: A 3D projection mapping AR game. Retrieved from https://animorepository.dlsu.edu.ph/etd_bachelors/10118