Comparing the Effectiveness of Flight Simulation Games and Traditional Review in Learning Basic Aviation Concepts of Senior High School Students

Document Types

Paper Presentation

School Name

National University Mall of Asia

Track or Strand

Science, Technology, Engineering, and Mathematics (STEM)

Research Advisor (Last Name, First Name, Middle Initial)

Bautista, Donna D. and Goboy, Joash J.

Start Date

23-6-2025 1:30 PM

End Date

23-6-2025 3:00 PM

Zoom Link/ Room Assignment

Y303 (Hyflex) / Meeting Link: https://zoom.us/j/96165345607 Meeting ID: 961 6534 5607 Passcode: 086392

Abstract/Executive Summary

Flight simulation games, such as Microsoft Flight Simulator 40th Anniversary, provide a gamified and interactive platform that simulates real-world aviation experiences, making complex concepts more accessible and engaging for learners. Although gamification and simulation-based learning have gained popularity in educational contexts, there remains a scarcity of research evaluating their effectiveness specifically for teaching foundational aviation concepts in senior high school students. This quasi-experimental study aimed to fill this gap by comparing the academic performance of students exposed to simulation-based learning using Microsoft Flight Simulator to those who engaged in traditional review methods. A total of sixty Grade 11 students from National University Mall of Asia were randomly assigned to either a simulation group or a traditional review group. The simulation group used the flight simulator game, while the traditional group studied from a reviewer containing parallel information on basic aviation concepts such as aircraft parts, their functions, and control mechanisms. Both groups were tested with a 30-item questionnaire designed to assess their understanding of these concepts. Data analysis using an Independent t-test revealed a statistically significant difference between the two groups, with the simulation group achieving higher mean scores. These findings indicate that flight simulation games can enhance students’ retention and comprehension of basic aviation concepts more effectively than conventional study methods. The immersive nature of the simulation may contribute to deeper cognitive engagement and practical understanding of the senior high school students.

Keywords

aviation; flight simulation games; gamification; simulation; traditional review

Research Theme (for Paper Presentation and Poster Presentation submissions only)

21st Century Learning and Innovations (CLI)

Statement of Originality

yes

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Jun 23rd, 1:30 PM Jun 23rd, 3:00 PM

Comparing the Effectiveness of Flight Simulation Games and Traditional Review in Learning Basic Aviation Concepts of Senior High School Students

Flight simulation games, such as Microsoft Flight Simulator 40th Anniversary, provide a gamified and interactive platform that simulates real-world aviation experiences, making complex concepts more accessible and engaging for learners. Although gamification and simulation-based learning have gained popularity in educational contexts, there remains a scarcity of research evaluating their effectiveness specifically for teaching foundational aviation concepts in senior high school students. This quasi-experimental study aimed to fill this gap by comparing the academic performance of students exposed to simulation-based learning using Microsoft Flight Simulator to those who engaged in traditional review methods. A total of sixty Grade 11 students from National University Mall of Asia were randomly assigned to either a simulation group or a traditional review group. The simulation group used the flight simulator game, while the traditional group studied from a reviewer containing parallel information on basic aviation concepts such as aircraft parts, their functions, and control mechanisms. Both groups were tested with a 30-item questionnaire designed to assess their understanding of these concepts. Data analysis using an Independent t-test revealed a statistically significant difference between the two groups, with the simulation group achieving higher mean scores. These findings indicate that flight simulation games can enhance students’ retention and comprehension of basic aviation concepts more effectively than conventional study methods. The immersive nature of the simulation may contribute to deeper cognitive engagement and practical understanding of the senior high school students.

https://animorepository.dlsu.edu.ph/conf_shsrescon/2025/paper_cli/6